Archive for the ‘Interaction Design’ Category
Only 6 days ago I complained about how poorly ATMs are designed (or more specifically the UI). Actually I’ve been complaining about it for years, but only blogged about it 6 days ago.
Well I’ve changed banks recently (not because of the ATMs…) and I got a wonderful surprise this morning when I went to [...]
Posted by Daniel Naumann on August 26th, 2009 under Interaction Design Tags: atm, banks, default, st george, ui •
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I don’t understand why ATMs are so poorly designed. These are customer facing devices and represent an extension of the company/brand. It’s like having a slow, rude and dumb person at the counter (some people might argue that you do find this, but usually the bank tries hard to have smiley customer service [...]
Posted by Daniel Naumann on August 20th, 2009 under Interaction Design Tags: anz, atm, banks, customisation, money •
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Most UX people can’t stand CAPTCHAs (I could probably say ‘all’, but there is most likely one out there that would make me a liar). For me at least a CAPTCHA says, “I can’t be bothered to try and work out who’s a spammer, so I’ll just assume all my users are spammers and make [...]
Posted by Daniel Naumann on August 17th, 2009 under Interaction Design Tags: captcha, conversions, e-commerce, spam •
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Holograms are certainly taking their time becoming useful. I remember seeing them as a kid (at least 20 years ago) in a video game arcade. Holograms in every day use were just around the corner…
Now some researches from Shinado Lab (at the University of Tokyo) have taken it a step further by allowing [...]
Posted by Daniel Naumann on August 12th, 2009 under Interaction Design, Technical (kind of...) Tags: hologram, ultrasound, wii •
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There is a lot of things to like about Firefox, but with a recent upgrade to 3.5 yesterday, I’ve noticed a nice little change. Firefox asks you if you’d like to save a username/password when logging in to sites – this is nothing special as all browsers do that. But they’ve changed the message now [...]
Posted by Daniel Naumann on July 28th, 2009 under Interaction Design Tags: feedback, firefox, message, password •
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