Archive for the ‘General Design’ Category
Firstly apologies for the massive break between posts – I started a new job in October and it’s been full throttle. Then I was on holidays for a while. So hopefully things will be a little more normal for a bit.
But onto the point of this post – Adobe. They make some [...]
Posted by Daniel Naumann on January 18th, 2010 under General Design Tags: ad, adobe, install •
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The wonderful Smashing Magazine has published some usability findings/guidelines that I think are great. There’s also more links at the end of the article to more findings, etc.
To summarise they are:
1. Form labels work best above the field. This is because forms tend to be vertical in nature so people find it easier to [...]
Posted by Daniel Naumann on September 25th, 2009 under General Design •
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As I’ve mentioned in previous posts, I’m interested in explaining things through means other than words, in particular diagrams and pictures. Here’s a great example of what I mean – http://niemann.blogs.nytimes.com/2009/09/14/good-night-and-tough-luck/
Cristoph shares info about his sleeping habits and humorous anecdotes (I couldn’t agree more about the damn mosquitoes!). His pictures are so simple [...]
Posted by Daniel Naumann on September 23rd, 2009 under General Design, Infographics •
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I’ve been reading a bit about explaining ideas and concepts (including business problems) through sketching. People can write pages and pages of text to explain a problem or to point out patterns in data, when a simple sketch (or diagram) can do it faster and better.
Then I come across a video of Bobby McFerrin [...]
Posted by Daniel Naumann on September 15th, 2009 under General Design Tags: bobby mcferrin, demonstration, sketching, writing •
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I’m not entirely sure why power plugs are design as they are, but it certainly doesn’t seem optimal. You need a rather large power board to fit 3 or 4 of them together. Here’s a great design that has a simple change and saves a huge amount of space as well as still [...]
Posted by Daniel Naumann on August 7th, 2009 under General Design •
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A friend has pointed out another augmented reality app (as a follow up to my last post on the topic), but this time for the iPhone. I had read about it a little while ago as a demo, but it looks like it’s out now (or about to be) in the App store. [...]
Posted by Daniel Naumann on August 7th, 2009 under General Design Tags: augmented reality, iphone, london, tube •
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Most augmented reality apps that I’ve seen have either been simple demos of future work, or of novelty value only. Priority Mail however has a neat app that helps you chose which packaging/box you need to select. It does this my superimposing it’s box sizes over your package that you hold up to [...]
Posted by Daniel Naumann on August 6th, 2009 under General Design Tags: augmented reality, mail •
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A while ago I asked several people which podcasts they listen to. I checked out the suggestions and found a few myself. Here’s a list of what I found:
Adaptive Path: Not bad, but a little dull. I’ve only managed to listen to a handful of these because other ones are more interesting. The [...]
Posted by Daniel Naumann on July 29th, 2009 under General Design Tags: adaptive path, boagworld, boxes and arrows, design critique, design guy, podcast, simplexity, TED, uxdesigncast, uxpod •
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Surfing and Design working together. Does it get any more beautiful? No, it doesn’t, that was a rhetorical question.
Thomas Meyerhoffer has been busy designing a new surfboard shape, and it’s pretty crazy.
Thomas has designed for Apple and Porsche, so he’s got some skill. It’s interesting to see him apply this to surfboard design, which hasn’t [...]
Posted by Daniel Naumann on July 28th, 2009 under General Design Tags: surfboards, surfing, user testing •
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